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EMMANUEL AYALA

GAME DESIGNER / ARTIST

I'm a Game Designer with intuition for aesthetic-driven games mixed with simple yet interesting mechanics. I have designed 2d/3d games from multiplayer strategy games to single-player adventure games. I'm focused on aesthetic experiences, mechanics, system design, and I have a great sense of UX.

DESIGN: Welcome

RELEASED PROJECTS

TO LEAVE

This in an Indie Game named by some reviewers as an "Antiplatformer". A hardcore hand skills game with a complex and emotional narrative about Harm, a character flying in a door. The story touches themes of depression, schizophrenia and fantasy. 

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Genre: Indie, Platformer
Engine: Unity
Team Size: 10
Duration: April 2018
Platform: Switch/PC/PlayStation 4

ONE DAY AT THE ZOO

This is an educational game that evaluates the soft skills of players with A.I. algorithms. The goal of the game is to create the most efficient route, in teams, that feeds all the animals at the Zoo.

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Genre: Multiplayer Educational Table Top 
Engine: Unity
Team Size: 10
Duration: April 2021 - Present
Platform: Web/PC

TESORO MORTAL

In this game players purchase in-game currency to bet in which spot of a given row there is a hidden prize. The player have to guess the correct sequence of prices to get the final reward. The game also have a mid-game mini game that work as bonus prize.

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Genre: Gamble

Engine: Unity

Team Size: 4

Duration: 3 months

Platform: Mobile/Slot Machines

FORTUNA MORTAL

In this game players purchase in-game currency to bet in which spot of a given row there is a hidden prize. The player have to guess the correct sequence of prices to get the final reward. The game also have a mid-game mini game that work as bonus prize.

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Genre: Gamble

Engine: Unity

Team Size: 4

Duration: 3 months

Platform: Mobile/Slot Machines

UNRELEASED PROJECTS

VOZ DE MAR

This is a mobile and PC adventure game focused on the aesthetic experiences of sound, art, and movement of playing with a school of fish. This is the story of a goddess that with her last amount of energy turned into a school of fish due to being forgotten by humans. By transforming the underwater world and challenging the darkness at the bottom of the Sea aims to get her full powers back again. 

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Genre: Adventure Relaxing
Engine: Unity 3d
Team Size: 4
Duration: On Going
Platform: Mobile/PC​

DON GUN

Don Gun is 2-player game in which the goal is to become the Don of the Mafia by buying all the gangster in the board. There two phases: In Phase 1 each player can put money in any character in the board with a limited budget, and point his shooting guns toward the enemy. In phase two the amount each player put in each character is revealed and the player that get the higher bid of each character will own the character on the board and be allow to shoot other characters. The player that has the last man standing wins.

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Genre: Adventure Relaxing
Engine: Unity 3d
Team Size: 2
Duration: 1 week
Platform: Mobile/PC

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RESEARCH:
Game Feel and Shape Language

2021

This research aims to expand the current concept of Game Feel, an element of Game Design, by adding a Visual Art element: Shape Language, as part of its toolset.

©2021 by Emmanuel Ayala Game Design. Proudly created with Wix.com

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